Be a Mobile App Inventor
With MIT App Inventor 2, anyone can create a mobile app easily! MIT App Inventor 2 is a visual drag-and-drop programming environment – think of piecing together a puzzle. Students will learn to create a space invader game on a mobile app, which can be run on Android phones and tablets. They will learn the importance of User Interface Design and apply design thinking when creating their mobile game with the consideration of the end user.
LEARNING OUTCOMES | |||
Learning Outcome | CSTA | ISTE | UKNCC Key Stages |
1. Learn about MIT App Inventor 2’s interface. 2. Learn about User Interface (UI) Design. 3. Learn how to use the Designer tab to design and the Blocks tab to program the mobile app. |
1B-CS-01 1B-CS-02 1B-AP-10 1B-AP-09 |
5d | 2-E 3-E 2-B |
4. Learn and apply programming concepts to create programs involving
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DURATION | |||
12 Hours | |||
AGE GROUP | |||
8-11 years old | |||
CODING PLATFORM | |||
MIT APP INVENTOR 2 | |||
PREREQUISITES | |||
Fine to work with computer |
Course curriculum is aligned with international standards: ISTE, CSTA & UK NCC